Developing Environments for the Creation of Entertainment Software

(A GDC Session)

"Developing Environments for the Creation of Entertainment Software" is the title of a GDC session I'm going to be writing and speaking together with Edward Kilham. It's going to be really great, so I encourage everyone to attend. We'll be talking about game development tools and environments, and our vision on what's best and what works best, and of course, what tools we use at Ronin Entertainment.

Later on, when the powers that be permit it, I'll be including in here the paper and the materials used in this session. Or, at least, a link to it in the GDC website.

All trademarked things I mention here are TM by their respective owners. If you are one of those owners and want to be specifically mentioned, please, contact me and I'll include it.

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Last updated: Thursday, 15-Nov-2001 01:00:09 PST

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